Create & Destroy

As with any great idea, Finishing it up is never really the end of it. After finishing my score for the game I was working on, I went and met up with the good people at Motion Punch Studios and they seemed to like the music. After finalising it and deciding upon the kinds of sounds they required for FX and in-game scenes, I went back home that day and sent them everything they needed. Things were finally done.

This was not the end, though. About one and a half month later, they got in touch with me again. Apparently, the entire game had been renovated and changed from the top-bottom completely. It was an absolutely new game. It also seemed to be much better-looking graphics-wise and interactive quotient seemed to be higher. It was time to destroy the old and come out with the new.

With a heavy heart and a sad face, I went back home and started working on the new score. I realised that life isn't always fair and things don't always turn out the way you expect them to. Nothing really seems to be coming to my mind, so I decided to write this little blog post down.

Ah, life you witty lil' bitch you.